Researchers use head related transfer functions to personalize audio in mixed and virtual reality

Monday, June 26, 2017 - 10:23 in Mathematics & Economics

Move your head left, now right. The way you hear and interpret the sounds around you changes as you move. That's how sound in the real world works. Now imagine if it worked that way while you were listening to a recording of a concert or playing a video game in virtual reality.

Read the whole article on Physorg

More from Physorg

Latest Science Newsletter

Get the latest and most popular science news articles of the week in your Inbox! It's free!

Check out our next project, Biology.Net