Online games as social meeting places
Tuesday, October 12, 2010 - 09:31
in Psychology & Sociology
boundary crossing in online games, researchers Jonas Linderoth and Camilla Olsson at the University of Gothenburg analyse the culture of online games and the boundary-crossing community associated with the activity. The report looks at meetings with other cultures, development of language skills and players who travel to meet up with other players. But it also deals with culture clashes, exclusion and sexualisation.