Game provides clue to improving remote sensing
A newly developed mathematical model that figures out the best strategy to win the popular board game CLUE© could some day help robot mine sweepers navigate strange surroundings to find hidden explosives. At the simplest level, both activities are governed by the same principles, according to the Duke University scientists who developed the new algorithm. A player, or robot, must move through an unknown space searching for clues. In the case of CLUE©, players move a pawn around the board and enter rooms seeking information about the killer and murder weapon before moving on to the next room seeking more information.
"In the same way, sensors -- like the pawn in CLUE© -- must take in information about the surroundings to help the robot maneuver around obstacles as it searches for its target," said Chenghui Cai, who with Silvia Ferrari, assistant professor of mechanical engineering and materials science at Duke's Pratt School of Engineering, published the results of their latest research online in the journal IEEE Transactions on Systems, Man and Cybernetics. Cai is now a post-doctoral fellow in computer and electrical engineering at Duke.
"The key to success, both for the CLUE© player and the robots, is to not only take in the new information it discovers, but to use this new information to help guide its next move," Cai said. "This learning-adapting process continues until either the player has won the game, or the robot has found the mines."
Researchers in the field of artificial intelligence research refer to these kinds of situations as "treasure hunt" problems and have developed different mathematical approaches to improve the odds of discovering this buried treasure. Games are often used to test or to help illustrate such complex problems, the scientists said.
"We found that the new algorithms we developed can be best illustrated through the board game CLUE©, which is an excellent example of the treasure hunt problem," Cai explained. "We found that players who implemented the strategies based on these algorithms consistently outperformed human players and other computer programs."
Ferrari, who also directs Duke's Laboratory for Intelligent Systems and Controls (http://fred.mems.duke.edu/), specializes in developing systems that attempt to mimic human thought processes for use in mechanical systems that must have the ability to react quickly in the face of changing circumstances. This includes not only as mine-sweeping applications, but such activities as security surveillance, airborne drone guidance and even criminal profiling.
The CLUE© connection literally hit Ferrari out of the blue during a family game.
"One night we were playing CLUE© at the kitchen table and it struck me," Ferrari said. "In the game of CLUE©, you can't visit all the rooms by the end of the game, so you need to come up with a way to minimize the amount of movement but maximize the ability to reach your targets. When searching for mines, you want the robot to spend as little time as possible on the ground and maximize its information reward function."
So for the past three years, Ferrari and Cai have worked to develop a mathematical way of representing the choices and acquisition of information that takes place in such activities. After developing the new algorithm, the team tested it against experienced CLUE© players, as well as players employing other types of game-playing algorithms.
For example, when players using the new algorithm played against two players using an artificial intelligence strategy known as constraint satisfaction, they won 70 percent of time. When playing against two players employing a different artificial intelligence strategy using a Bayesian network, the new algorithm led to a winning percentage of 68 percent. Against a player employing Bayesian network and a player utilizing yet another type of neural network, the new algorithm led to a victory rate of 72 percent.
"From these results, we can conclude that success achieved by players utilizing the new algorithm was due to its strategy of selecting movements and optimizing its ability to incorporate new information, while minimizing the distance traveled by the pawn," Ferrari said. "In this manner, it was able to win the game the game as quickly as possible."
Source: Duke University
Related
- Queen's Human Media Lab makes board games electronicFri, 22 Jan 2010, 13:18:05 EST
- 'Six Degrees of Kevin Bacon' game provides clue to efficiency of complex networksMon, 17 Nov 2008, 15:28:24 EST
- Popular gaming system may offer radiologists an alternative way to view patient imagesThu, 23 Apr 2009, 11:51:03 EDT
- A revolutionary breakthrough in terahertz remote sensingSun, 11 Jul 2010, 13:21:37 EDT
- Video games lead to faster decisions that are no less accurateMon, 13 Sep 2010, 12:30:16 EDT
Other sources
- Board game Clue to improve mine detectionfrom Science BlogTue, 27 Jan 2009, 21:28:28 EST
- Game Theory Solves CLUE And Maybe Improves Robot Mine Sweepers Toofrom Scientific BloggingTue, 27 Jan 2009, 13:14:21 EST
- Board game Clue to improve mine detectionfrom Science BlogTue, 27 Jan 2009, 12:07:42 EST
- Game provides clue to improving remote sensingfrom PhysorgTue, 27 Jan 2009, 11:42:15 EST
Latest Science Newsletter
Get the latest and most popular science news articles of the week in your Inbox! It's free!Learn more about
Check out our next project, Biology.Net
Popular science news articles
- Squid ink from Jurassic period identical to modern squid ink, U.Va. study shows
- New study examines relationship between social status and wound healing in wild baboons
- Modern dog breeds genetically disconnected from ancient ancestors
- Strategy discovered to activate genes that suppress tumors and inhibit cancer
- Origami-inspired design method merges engineering, art
- Good news for nanomedicine: Quantum dots appear safe in pioneering study on primates
- UCLA researchers map damaged connections in Phineas Gage's brain
- Using graphene, scientists develop a less toxic way to rust-proof steel
- 1,000 years of climate data confirms Australia's warming
- OMG! Texting ups truthfulness, new iPhone study suggests
- Pacific islands may become refuge for corals in a warming climate, study finds
- Good news for nanomedicine: Quantum dots appear safe in pioneering study on primates
- In metallic glasses, researchers find a few new atomic structures
- New graphene-based material could revolutionize electronics industry
- UCLA researchers map damaged connections in Phineas Gage's brain
- Modern dog breeds genetically disconnected from ancient ancestors
- New study examines relationship between social status and wound healing in wild baboons
- Cell network security holes revealed, with an app to test your carrier
- University of Leicester study finds low agreeableness linked to a preference for aggressive dogs
- Squid ink from Jurassic period identical to modern squid ink, U.Va. study shows
- UCLA researchers map damaged connections in Phineas Gage's brain
- Modern dog breeds genetically disconnected from ancient ancestors
- Google goes cancer: Researchers use search engine algorithm to find cancer biomarkers
- USF study: Common fungicide wreaks havoc on freshwater ecosystems
- New study examines relationship between social status and wound healing in wild baboons
- Italian merchants funded England's discovery of North America
- New graphene-based material could revolutionize electronics industry
- Babies' brains benefit from music lessons, researchers find
- Happiness model developed by MU researcher could help people go from good to great
- UCLA researchers map damaged connections in Phineas Gage's brain