New method automatically computes realistic movement with friction from 3-D design
Wednesday, November 28, 2018 - 13:10
in Earth & Climate
Simulating any 3-D surface or structure—from tree leaves and garments to pages of a book—is a computationally challenging, time-consuming task. While various geometric tools are available to mimic the shape modeling of these surfaces, a new method is making it possible to also compute and enable the physics—movement and distortion—of the surface and does so intuitively and with realistic results.