Use of interactive digital exercise games by children can result in high level of energy expenditure

Monday, March 7, 2011 - 19:00 in Psychology & Sociology

Middle school-aged children who participated in interactive digital gaming activities that feature player movement (exergaming), such as dancing or boxing, increased their energy expenditure to a level of moderate or vigorous intensity, according to a report posted online today that will appear in the July print issue of Archives of Pediatrics & Adolescent Medicine.

Read the whole article on Physorg

More from Physorg

Latest Science Newsletter

Get the latest and most popular science news articles of the week in your Inbox! It's free!

Check out our next project, Biology.Net