Use of interactive digital exercise games by children can result in high level of energy expenditure
Monday, March 7, 2011 - 19:00
in Psychology & Sociology
Middle school-aged children who participated in interactive digital gaming activities that feature player movement (exergaming), such as dancing or boxing, increased their energy expenditure to a level of moderate or vigorous intensity, according to a report posted online today that will appear in the July print issue of Archives of Pediatrics & Adolescent Medicine.