Faster computer graphics: Digitally mimicking photographic blur caused by moving objects

Monday, June 13, 2011 - 11:30 in Mathematics & Economics

Researchers have developed new techniques for computing blur much more efficiently. The result could be more convincing video games and frames of digital video that take minutes rather than hours to render.

Read the whole article on Science Daily

More from Science Daily

Latest Science Newsletter

Get the latest and most popular science news articles of the week in your Inbox! It's free!

Check out our next project, Biology.Net