Teaching computers to be more creative than humans

Friday, March 18, 2016 - 08:40 in Mathematics & Economics

Associate Professor Julian Togelius works at the intersection of artificial intelligence (AI) and games—a largely unexplored juncture that he has shown can be the site of visionary and mind-expanding research. Could games provide a better AI test bed than robots, which—despite the way they excite public imagination—can be slow, unwieldy and expensive? According to him, the answer is resoundingly yes. Could an artificially intelligent operating system exhibit more originality than a human game designer? Togelius thinks so. "I'm teaching computers to be more creative than humans," he says.

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