New video games aim to be deeper than first-person shooters
Monday, February 17, 2014 - 14:30
in Earth & Climate
Miguel Oliveira is developing a video game in a tiny apartment near the University of Southern California, worlds away from the high-tech studios of Sony, Microsoft and Nintendo. He works on a laptop surrounded by folding chairs and red plastic cups. The forgettable surroundings belie his ambition: to design a game that changes the way we play.