Rage-quitting: Feelings of failure, not violent content, foster aggression in video gamers

Monday, April 7, 2014 - 15:01 in Psychology & Sociology

The disturbing imagery or violent storylines of videos games like World of Warcraft or Grand Theft Auto are often accused of fostering feelings of aggression in players. But a new study shows hostile behavior is linked to gamers’ experiences of failure and frustration during play—not to a game’s violent content.

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