Rage-quitting: Feelings of failure, not violent content, foster aggression in video gamers
Monday, April 7, 2014 - 15:01
in Psychology & Sociology
The disturbing imagery or violent storylines of videos games like World of Warcraft or Grand Theft Auto are often accused of fostering feelings of aggression in players. But a new study shows hostile behavior is linked to gamers’ experiences of failure and frustration during play—not to a game’s violent content.