Use of interactive digital exercise games by children can result in high level of energy expenditure

Tuesday, March 8, 2011 - 08:40 in Psychology & Sociology

Middle school-aged children who participated in interactive digital gaming activities that feature player movement (exergaming), such as dancing or boxing, increased their energy expenditure to a level of moderate or vigourous intensity, according to a report posted online today that will appear in the July print issue of Archives of Pediatrics and Adolescent Medicine, one of the JAMA/Archives journals...

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